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Mournful Song: Drain life and transform the Pranic Energy of an individual into something which nourishes the earth. This does not allow for the energy to be taken in not even when used by vampire fae. The Prana used is given to the earth itself and is considered forfeit.

System: Must first be used while in the physical presense of someone. You cannot use it on someone that you see on television or who's voice you hear on the radio or the like. You must also make physical contact with the person whom you wish to use this power on. Then you must spend three energy points and roll a six or higher to make this power work.

Wailing lunacy: This is the ability to make someone so afraid of you that they have much difficulty bringing themselves to do anything other than scream at you like a raving lunatic. you must make a willpower roll with a difficulty of six in order to successfully overcome the use of this power.

System: You must spend six energy points in order to use this ability then you must roll a six or higher.

Dolors: This power makes one so sad that they must make a willpower roll with a difficulty of six to bring themselves to be able to do anything other than weep uncontrollably and unconsollably.

System: You must spend six energy points and roll a six or higher in order to successfully employ the use of this power.

Banshees Bane: Keep people at a distance by hurting their ear, which is experienced as a psychic attack upon them. The symptoms are experiences as a migraine headache and a nosebleed.

System: You must spend six energy points and roll a six or higher. Upon doing this successfully it will make each dice roll by your opponent in the next scene incur a modifer of +1 thus increasing the difficulty of every attempt at an offensive attack against you.

Winding Sheet: Make it seem as though the shadows themselves are alive and breathing twisting themselves into a winding sheet that seeks out and ensnares your enemies filling them with a sense of dread and removing their pranic energy.

System: You must first spend six energy points. Then you must make a dice roll with a difficulty of six to successfully employ the use of this power.